// Unofficial wiki · Steam Demo datamine
SlashZero Wiki
Wiki & Database
SlashZero is a 3D anime-style side-scrolling action roguelike. As a Timehacker you travel across cyberpunk timelines, chain aerial combos, build your run from Blessings, Upgrade Chips and Temporal Fragments, and hunt the Lord of the Void, HIEROS-I.
Release: Spring 2027PS5 · Steam · Epic Games StoreFree demo live on Steam & PS5Developer: Streetlamp StudioPublisher: Skystone Games89 Blessings · 63 Upgrade Chips · 33 Temporal Fragments
// Quick access
Explore the database
TimehackersMovesets, chips, outfits & lore
BlessingsAll Authority blessings with level scaling
Upgrade ChipsStat, Move & Imprint chips
Temporal FragmentsRun-changing relics
EnemiesBestiary with stats & intel
BossesEvery boss and secret boss
Lore ArchiveDocuments, discs and character intel
Tier ListRankings + build your own// Media
Official trailer
SlashZero | Story Trailer - Demo Release and Wishlist Now
SlashZero | New Character HAMLET - Character Reveal Trailer
SlashZero - Game Features Showcase Trailer - Wishlist Now
SlashZero - Official Reveal Trailer - Wishlist Now
// Playable heroes
Timehackers
Each Timehacker has a unique moveset, Upgrade Chips and story. Pick one to see every skill, chip and outfit.
// Build archetypes
The seven Authorities
Blessings come from Authorities — each one an element with its own status effects, skill upgrades and Core Blessings.
// Live from YouTube
Video tracker
The newest SlashZero videos from the community and the official channel, refreshed automatically.
// Threat assessment
Bosses
// Game file
About SlashZero
- Release date
- Spring 2027
- Platforms
- PC (Steam), PC (Epic Games Store), PlayStation 5
- Developer
- Streetlamp Studio
- Publisher
- Skystone Games
- Genre
- Action Roguelike, Side Scroller, Action RPG, Hack and Slash
- Demo
- Free on Steam & PS5
// Datamine
How this wiki works
Every number on this site comes from the game's own data tables — 119 config tables and 8,344 English text entries extracted from the Steam Demo. Blessing values are computed with the same formulas the game uses, per level and rarity.
- Exact in-game values, not estimates
- Cross-linked glossary terms
- Rebuilt automatically when the game updates







