// How it plays

Game Mechanics

SlashZero is a side-scrolling action roguelike built around aerial combos, parries and dodges. This page collects every in-game tutorial text, with inputs shown as default actions.

Core combat

Shield

Most Basic Moves can be blocked by shields, preventing them from dealing damage.
Hold Normal Attack to cast Charged Normal Attack. When fully charged, release Normal Attack to fire a Blade Wave that breaks shields and staggers enemies.

Most Basic Moves can be blocked by shields, preventing them from dealing DMG.
Hold Special Attack to cast Special Attack. When fully charged, release Special Attack to unleash a Burst Shot that breaks shields and staggers enemies.

Most Basic Moves can be blocked by shields, preventing them from dealing DMG.
Press Special Attack to cast Special Attack to break shields and stagger enemies.

Block

Hold Parry to Block most frontal attacks and reduce the DMG taken.
Attacks from behind and attacks marked by a red warning cannot be Blocked.

Parry

Just before taking a hit, press Parry to Block and trigger a Parry, negating all DMG.
After a Parry, Normal Attack will perform a Counter.

Just before taking a hit, press Parry to Block and trigger a Parry, negating all DMG.
After a Parry, press Normal Attack to perform a Counter that staggers most enemies.

Recovery

While in hitstun, press Dash to Backstep or ←/ →+ Dash to Dash. This allows you to recover with a Dodge that consumes no charge, immediately ending hitstun.
The timing window for recovery varies by attack.

Jump

Press Jump to jump, gaining brief invincibility frames. By default, you can jump once more while airborne.
While airborne, press ↓+ Jump to quickly land, gaining Super Armor.

Dodge

Dodge grants invincibility frames and comes in two forms:
Press Dash to Backstep.
Press ←/ →+ Dash to Dash.

Sprint

After pressing ←/ →+ Dash to Dash, hold Dash to start and maintain Sprint.

Forced Cancel

Jump and Dodge have the highest cancel priority and can cancel most of the Timehacker's current actions.

Block has high cancel priority and can cancel most of the Timehacker's current actions.

Perfect Dodge

Just before taking a hit, press Dash to Backstep or ←/ →+ Dash to Dash, triggering a Perfect Dodge.
After a Perfect Dodge, press Normal Attack to perform a Counter that staggers most enemies.

Move List

In combat areas, press View Move List to check the airborne performance of Basic Moves and Skills.

In combat areas, press View Move List to check the shattering effects of Basic Moves and Skills.

Blessing Selection

After interacting with an Authority Factor, choose one of three Blessings.
Hold Reroll to consume Interference Singularity and reroll the options.

Strong Airborne

Some airborne moves keep you aloft for their entire animation.
One example is Nyx's airborne Special Attack.

Some airborne moves keep you aloft for their entire animation.
One example is Fina's airborne Special Attack.

Some airborne moves keep you aloft for their entire animation.
One example is Hamlet's airborne Special Attack.

Weak Airborne

Other airborne moves only keep you aloft if they hit an enemy.
If they miss, you can still move horizontally, but will begin to fall.
One example is Nyx's airborne Normal Attack.

Other airborne moves only keep you aloft if they hit an enemy.
If they miss, you can still move horizontally, but will begin to fall.
One example is Fina's airborne Normal Attack.

Other airborne moves only keep you aloft if they hit an enemy.
If they miss, you can still move horizontally, but will begin to fall.
One example is Hamlet's airborne Normal Attack.

Signature moves & systems

Tutorials for specific Timehacker moves, Keys and hub features.

Obtain the Key of Eternity

When an Authority Key disrupts the Timestream, more powerful Dual Blessings may appear, allowing for even stronger combat builds.

Obtain the Key of Hope

Under the effect of the Authority Key, the Timehacker can use the Interference Singularity Interference Singularity to reset options in Authority Factors, Temporal Fragments, and Upgrade Chips.

Obtain the Key of Infinity

Under the Authority Key's effect, certain chips can now be disabled at Ansel so they no longer appear in the Timestream.

Graffiti

When you approach a wall that supports graffiti, a prompt appears in the bottom-right corner of the main screen.
Press Graffiti to open the graffiti menu.

Swift Slashes

Slashes while moving. Hold to keep the attack going longer.

Momentum Burst

When [Spinning Blades] return, immediately unleashes powerful Sword Energy.

Shadow String

Fires reinforced fibers from the wrist device to strike and pull in enemies.
Use the movement controls to aim the attack.

High-Frequency Blade

Makes [Spinning Blades] orbit around Timehacker, continuously dealing DMG to nearby enemies.

Mutation

Quickly unleashes Phantom Hand.
Use the movement controls to aim the attack.

Vector Compression

While Spinning Blades are returning, a Parry immediately sends them back out. Can trigger up to 3 times.

Aerial Combat Stance α

After a rising spin shot, hops upward and fires in all directions.

Spinning Intercept

Swings the Burst Gun forward, then fires a spread shot diagonally upward to launch enemies into the air.

Gun Kata

Performs 2 close-range swings with the Burst Gun, then finishes with a quick laser shot.

Slide Shot

After dodging, quickly fires a laser.
Use the movement controls to aim the attack.

Overload Bombardment

After firing a laser with any move, press Special Attack again during its recovery animation to fire a quick follow-up laser.
Use the movement controls to aim.

Judgment Blast

Leaps into the air and fires a laser downward with the Burst Gun.
The laser explodes when it hits the ground.

// 11

Status effects & run buffs

Trace Toxin
The purple mushroom's toxin only makes the Timehacker fight harder. Increases the Timehacker's damage dealt by 10% during this timeline expedition.
Great Tree's Blessing
The purified tree grants the Timehacker its blessing. Increases the chance of finding high-rarity Authority Blessings by 15% during the current timeline expedition.
Mushroom Companion
The Timehacker and the cool mushroom make the coolest duo in the forest! In the Tranquil Forest, the cool mushroom fights alongside the Timehacker.
Invincibility Aura
The colorful mushroom is bursting with invincible energy. Negates the first 3 instances of damage the Timehacker takes in boss battles during the current timeline expedition.
Shop Discount Card
As a token of gratitude, S.A.M grants the Timehacker exclusive discounts at shops during this timeline expedition. (Fake shops excluded, of course.)
Red Pill
One of NDS's latest strength-enhancing supplements. Increases the Timehacker's damage dealt by 10% during the current timeline expedition.
Green Pill
One of NDS's latest mobility-enhancing supplements. Grants the Timehacker 1 additional Dodge during the current timeline expedition.
Blue Pill
One of NDS's latest cognitive performance supplements. Increases the Timehacker's Skill Charge Regen Rate by 20% during the current timeline expedition.
Museum High-Level Access Card
A golden access card. It looks like it can open the locked doors in the Museum.
Museum Normal Access Card
An ordinary access card. It looks like it can open certain locked doors in the Museum.
Mushroom's Blessing
The cool mushroom calls on the power of nature to protect the Timehacker, granting immunity to Poison during the current timeline expedition.

Keywords

Short definitions of every highlighted keyword (Rift, Shield, Berserk, Imprint…) are in the Glossary.

Tip: press / or Ctrl + K anywhere.